Nowadays, it's crucial for a video game to provide a qualitative audio experience to its players.
It's why we believe, as FFader, that every interactive project needs a custom solution.
Our technical and artistic knowledge will bring what your project needs to achieve that result.
Our skills involve :
- Wwise (implementation, interactive sound system design, debugging)
- FMOD (implementation, interactive sound system design, debugging)
- Unity3D (implementation, audio level design, Blueprint)
- Unreal Engine (implementation, audio level design, C# audio scripting)
- Source Control : Perforce P4V, Git
Any question ? Contact us !