Nowadays, it's crucial for a video game to provide a qualitative audio experience to its players.

It's why we believe, as FFader, that every interactive project needs a custom solution.

Our technical and artistic knowledge will bring what your project needs to achieve that result.

Our skills involve :

  • Wwise (implementation, interactive sound system design, debugging)
  • FMOD (implementation, interactive sound system design, debugging)
  • Unity3D (implementation, audio level design, Blueprint)
  • Unreal Engine (implementation, audio level design, C# audio scripting)
  • Source Control : Perforce P4V, Git

Any question ? Contact us !